Overview

Here are the games and prototypes I've contributed to, both solo and in teams, taking on roles such as game designer, 3D modeler, and technical playtester.

EXR

EXR is the world’s leading indoor rowing app, designed to make rowing workouts with indoor rowing machines more engaging and enjoyable. Row through a variety of scenic routes, real or fictional, or follow structured fitness plans to boost your stamina and performance.

During my internship as a student at Howest DAE, I joined the game studio Salty Lemon as a 3D modeler for EXR. My responsibilities included creating environmental props, buildings, and structures that enhanced the world of the app. You can see some of my work, such as the steam locomotive and bridge, featured in the trailer below!

Museo Poseído (2024)

Ghosts are wreaking havoc in the museum, and you must stop them before the grand anniversary opening! In this first-person ghost-catching game, you wield a custom-built vacuum to capture mischievous spirits interfering with priceless artifacts.

Inspired by titles like Slime Rancher and Luigi’s Mansion, this project was developed by a team of students at Howest DAE for the anniversary of the 3 Museos museum group. My work included level design, making 3D props and performing game and audio testing.

Axis Shift (2024)

Move along the Z-axis in this short platforming prototype! Switch between 2D and 3D view to solve puzzles and take out foes in this platformer prototype.

Death and the Misers (2023)

A short prototype for a first-person stealth game, playing as The Grim Reaper. Inspired by the painting Death and the Miser by Jan Provoost, and games like HITMAN.

Let's Connect

Thanks for scrolling! If any of my work interested you, you'd like to discuss a project or just would like to discuss cool games, feel free to reach out on LinkedIn or via mail. You can check out my Itch and Github as well to see if I have published something recently!